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Zaron (Resin)

SKU: 000097-ZRN-JDG
Regular price $49.90
Unit price
per 

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    • A sinister figure, Zaron once desired the power of immortality through necromancy. Now he seeks nothing less than the power of a god.

      The PVC version of Zaron is available in the Core Box.

            • Description
            • Details
            • Resources & FAQ

      Zaron’s age is unknown although he is thought to be several hundred years old. Pale flesh stretched over gaunt features, deep sunken eyes and cracked lips, his visage strikes fear in the common folk who these days give him a very wide berth. Zaron is still human although that tenuous link lessens every day as he continues his quest for immortality.

      Zaron was actually the first mortal to travel to Mideon since the 5 chosen, 300 years ago. He openly sought a means of entering Mideon, and after hundreds of years of scouring the darkest grimoires and practicing the foulest of magic he managed to commune with Krognar, the shadowy god. Through mutual effort, Zaron and Krognar were able to open a gate that transported the necromancer to Between. They continued to work together constructing the first Effigy, a device that would make transportation easier and more powerful, eventually increasing the Effigy's powers until it was able to transport 5 heroes and maintain their presence upon the metaphysical battlefields of Mideon. Today, Zaron's quest for immortality continues unabated although he no longer seeks to join the undead, and instead looks towards godhood itself.

      Zaron has the unique ability to summon skeletons, which open up a host of tactical options, not least the opportunity to harvest un-bound Souls through them. Zaron also has a strong synergy with Rakkir, being able to create Shadow Orbs and even teleport through them at higher levels. An expert in soul harvesting, the utility of Zaron should not be underestimated.

      Contents: Resin Zaron (12 parts), 3 Resin Skeletons (10 parts), 1 Resin Token (Vampiric Touch)
      Material: pure, unfilled resin


      Model is unassembled and unpainted. Intended for ages 14+.
      When assembling, only use cyanoacrylate glue (medium viscosity, for best results) as other glues may damage the material.
      ASSEMBLY INSTRUCTIONS PDF

      JUDGEMENT PLAYING CARDS

      For the latest version of the rules and for rule FAQ's: Hall of Eternal Champions FAQ

      Draft your Warbands and keep track of their rules on the Warband Commander App!
      We recommend the Android version, if possible.
      Warband Commander App (Android)
      Warband Commander App (iOS)

    A sinister figure, Zaron once desired the power of immortality through necromancy. Now he seeks nothing less than the power of a god.

    The PVC version of Zaron is available in the Core Box.

          • Description
          • Details
          • Resources & FAQ

    Zaron’s age is unknown although he is thought to be several hundred years old. Pale flesh stretched over gaunt features, deep sunken eyes and cracked lips, his visage strikes fear in the common folk who these days give him a very wide berth. Zaron is still human although that tenuous link lessens every day as he continues his quest for immortality.

    Zaron was actually the first mortal to travel to Mideon since the 5 chosen, 300 years ago. He openly sought a means of entering Mideon, and after hundreds of years of scouring the darkest grimoires and practicing the foulest of magic he managed to commune with Krognar, the shadowy god. Through mutual effort, Zaron and Krognar were able to open a gate that transported the necromancer to Between. They continued to work together constructing the first Effigy, a device that would make transportation easier and more powerful, eventually increasing the Effigy's powers until it was able to transport 5 heroes and maintain their presence upon the metaphysical battlefields of Mideon. Today, Zaron's quest for immortality continues unabated although he no longer seeks to join the undead, and instead looks towards godhood itself.

    Zaron has the unique ability to summon skeletons, which open up a host of tactical options, not least the opportunity to harvest un-bound Souls through them. Zaron also has a strong synergy with Rakkir, being able to create Shadow Orbs and even teleport through them at higher levels. An expert in soul harvesting, the utility of Zaron should not be underestimated.

    Contents: Resin Zaron (12 parts), 3 Resin Skeletons (10 parts), 1 Resin Token (Vampiric Touch)
    Material: pure, unfilled resin


    Model is unassembled and unpainted. Intended for ages 14+.
    When assembling, only use cyanoacrylate glue (medium viscosity, for best results) as other glues may damage the material.
    ASSEMBLY INSTRUCTIONS PDF

    JUDGEMENT PLAYING CARDS

    For the latest version of the rules and for rule FAQ's: Hall of Eternal Champions FAQ

    Draft your Warbands and keep track of their rules on the Warband Commander App!
    We recommend the Android version, if possible.
    Warband Commander App (Android)
    Warband Commander App (iOS)